Here are examples that demonstrate different software development principles using functional programming in TypeScript. By focusing on pure functions, immutability, and higher-order functions, we can achieve similar goals as object-oriented approaches but with a functional paradigm.
1. SOLID Principles
Single Responsibility Principle (SRP)
Definition: A function should have one, and only one, reason to change, meaning that it should perform only one task.
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Open/Closed Principle (OCP)
Definition: Software entities should be open for extension, but closed for modification.
Example:
Liskov Substitution Principle (LSP)
Definition: Objects should be replaceable with instances of their subtypes without altering the correctness of the program.
Example:
Interface Segregation Principle (ISP)
Definition: A client should not be forced to depend on interfaces it does not use.
Example:
Dependency Inversion Principle (DIP)
Definition: High-level modules should not depend on low-level modules. Both should depend on abstractions.
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2. DRY (Don’t Repeat Yourself)
Definition: DRY is a principle aimed at reducing the repetition of code.
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3. KISS (Keep It Simple, Stupid)
Definition: KISS principle states that systems work best if they are kept simple.
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4. YAGNI (You Aren’t Gonna Need It)
Definition: YAGNI principle states that a developer should not add functionality until it is necessary.
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5. Separation of Concerns
Definition: Separation of concerns is a design principle for separating a computer program into distinct sections.
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6. Encapsulation
Definition: Encapsulation is the bundling of data with the methods that operate on that data.
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7. Polymorphism
Definition: Polymorphism is the ability of different classes to be treated as instances of the same class through a common interface.